2026/6/4 チャットログから制御するロジックを共通ファイルから削除しアドオン化しました

細かい設定ができるUI系アドオンBars

いままで敵のHPやアクションはHealthBarを使っていたのですが、Barsアドオンに置き換えてみました。

戦闘中画面右下を見たりログを見たり目線の移動がしんどかったので、TPだけを表示させるアドオンを探していました。XivBarもどこかダサいし、XivPartyはパーティメンバー全員が表示されてしまうのでちょっとしんどい。

このアドオンは表示をカスタムできるし、今までなかった機能もあったりで、面白そうなので入れ替えてみました。

基本的にはコマンドで設定を変更しますが、一部反映されない項目もあるので手動対応でカスタムできます。

目線の移動がしんどい人はお試しあれ。

目次

設定ファイル参考

<?xml version="1.1" ?>
<settings>
    <global>
        <bg>
            <alpha>100</alpha>
            <blue>150</blue>
            <green>150</green>
            <red>150</red>
        </bg>
        <colors>
            <angle>
                <front>
                    <b>150</b>
                    <g>255</g>
                    <r>150</r>
                </front>
                <rear>
                    <b>150</b>
                    <g>150</g>
                    <r>255</r>
                </rear>
                <sides>
                    <b>255</b>
                    <g>125</g>
                    <r>125</r>
                </sides>
            </angle>
            <bar_bg>
                <dead>
                    <b>30</b>
                    <g>30</g>
                    <r>150</r>
                </dead>
                <normal>
                    <b>0</b>
                    <g>0</g>
                    <r>0</r>
                </normal>
            </bar_bg>
            <debuffs>
                <almost_ready>
                    <b>77</b>
                    <g>255</g>
                    <r>77</r>
                </almost_ready>
                <critical_low>
                    <b>77</b>
                    <g>77</g>
                    <r>255</r>
                </critical_low>
                <low>
                    <b>56</b>
                    <g>139</g>
                    <r>255</r>
                </low>
                <normal>
                    <b>255</b>
                    <g>255</g>
                    <r>255</r>
                </normal>
            </debuffs>
            <elements>
                <dark>
                    <b>80</b>
                    <g>30</g>
                    <r>200</r>
                </dark>
                <earth>
                    <b>40</b>
                    <g>130</g>
                    <r>250</r>
                </earth>
                <fire>
                    <b>0</b>
                    <g>0</g>
                    <r>255</r>
                </fire>
                <ice>
                    <b>250</b>
                    <g>206</g>
                    <r>135</r>
                </ice>
                <light>
                    <b>220</b>
                    <g>248</g>
                    <r>255</r>
                </light>
                <lightning>
                    <b>211</b>
                    <g>85</g>
                    <r>186</r>
                </lightning>
                <none>
                    <b>255</b>
                    <g>255</g>
                    <r>255</r>
                </none>
                <water>
                    <b>255</b>
                    <g>144</g>
                    <r>30</r>
                </water>
                <wind>
                    <b>50</b>
                    <g>205</g>
                    <r>50</r>
                </wind>
            </elements>
            <hp>
                <bar>
                    <b>131</b>
                    <g>128</g>
                    <r>240</r>
                </bar>
                <quarter_1>
                    <b>77</b>
                    <g>77</g>
                    <r>255</r>
                </quarter_1>
                <quarter_2>
                    <b>56</b>
                    <g>139</g>
                    <r>255</r>
                </quarter_2>
                <quarter_3>
                    <b>117</b>
                    <g>255</g>
                    <r>230</r>
                </quarter_3>
            </hp>
            <mp>
                <bar>
                    <b>122</b>
                    <g>192</g>
                    <r>189</r>
                </bar>
                <quarter_1>
                    <b>77</b>
                    <g>77</g>
                    <r>255</r>
                </quarter_1>
                <quarter_2>
                    <b>56</b>
                    <g>139</g>
                    <r>255</r>
                </quarter_2>
                <quarter_3>
                    <b>117</b>
                    <g>255</g>
                    <r>230</r>
                </quarter_3>
            </mp>
            <pet>
                <bar>
                    <b>255</b>
                    <g>75</g>
                    <r>200</r>
                </bar>
                <quarter_1>
                    <b>77</b>
                    <g>77</g>
                    <r>255</r>
                </quarter_1>
                <quarter_2>
                    <b>56</b>
                    <g>139</g>
                    <r>255</r>
                </quarter_2>
                <quarter_3>
                    <b>117</b>
                    <g>255</g>
                    <r>230</r>
                </quarter_3>
            </pet>
            <range>
                <hits_squarely>
                    <b>255</b>
                    <g>200</g>
                    <r>0</r>
                </hits_squarely>
                <in_range>
                    <b>75</b>
                    <g>255</g>
                    <r>75</r>
                </in_range>
                <inner_blue_magic>
                    <b>50</b>
                    <g>255</g>
                    <r>255</r>
                </inner_blue_magic>
                <out_of_range>
                    <b>255</b>
                    <g>255</g>
                    <r>255</r>
                </out_of_range>
                <outer_blue_magic>
                    <b>255</b>
                    <g>200</g>
                    <r>0</r>
                </outer_blue_magic>
                <song_aoe>
                    <b>50</b>
                    <g>255</g>
                    <r>255</r>
                </song_aoe>
                <strikes_true>
                    <b>50</b>
                    <g>255</g>
                    <r>255</r>
                </strikes_true>
            </range>
            <result>
                <damage>
                    <b>200</b>
                    <g>200</g>
                    <r>200</r>
                </damage>
                <heal>
                    <b>255</b>
                    <g>235</g>
                    <r>140</r>
                </heal>
            </result>
            <rolls>
                <eleven>
                    <b>50</b>
                    <g>255</g>
                    <r>255</r>
                </eleven>
                <lucky>
                    <b>50</b>
                    <g>255</g>
                    <r>50</r>
                </lucky>
                <total>
                    <b>255</b>
                    <g>144</g>
                    <r>30</r>
                </total>
                <unlucky>
                    <b>0</b>
                    <g>165</g>
                    <r>255</r>
                </unlucky>
            </rolls>
            <self>
                <bar>
                    <b>240</b>
                    <g>240</g>
                    <r>240</r>
                </bar>
            </self>
            <target>
                <monster_claimed_alliance>
                    <b>114</b>
                    <g>92</g>
                    <r>255</r>
                </monster_claimed_alliance>
                <monster_claimed_other>
                    <b>211</b>
                    <g>107</g>
                    <r>211</r>
                </monster_claimed_other>
                <monster_claimed_party>
                    <b>150</b>
                    <g>150</g>
                    <r>255</r>
                </monster_claimed_party>
                <monster_passive>
                    <b>141</b>
                    <g>237</g>
                    <r>247</r>
                </monster_passive>
                <npc>
                    <b>132</b>
                    <g>227</g>
                    <r>140</r>
                </npc>
                <pc_alliance>
                    <b>255</b>
                    <g>226</g>
                    <r>158</r>
                </pc_alliance>
                <pc_other>
                    <b>255</b>
                    <g>255</g>
                    <r>255</r>
                </pc_other>
                <pc_party>
                    <b>255</b>
                    <g>199</g>
                    <r>69</r>
                </pc_party>
                <pc_self>
                    <b>245</b>
                    <g>135</g>
                    <r>66</r>
                </pc_self>
                <sp_active_glow>
                    <b>25</b>
                    <g>100</g>
                    <r>100</r>
                </sp_active_glow>
            </target>
            <tp>
                <full_1k>
                    <b>200</b>
                    <g>255</g>
                    <r>200</r>
                </full_1k>
                <full_2k>
                    <b>150</b>
                    <g>255</g>
                    <r>150</r>
                </full_2k>
                <full_3k>
                    <b>75</b>
                    <g>255</g>
                    <r>75</r>
                </full_3k>
                <ready_to_use>
                    <b>25</b>
                    <g>255</g>
                    <r>25</r>
                </ready_to_use>
            </tp>
            <xp>
                <capped>
                    <b>255</b>
                    <g>140</g>
                    <r>40</r>
                </capped>
                <ep_meter>
                    <b>148</b>
                    <g>60</g>
                    <r>117</r>
                </ep_meter>
                <jp_meter>
                    <b>255</b>
                    <g>140</g>
                    <r>45</r>
                </jp_meter>
                <xp_meter>
                    <b>40</b>
                    <g>165</g>
                    <r>0</r>
                </xp_meter>
            </xp>
        </colors>
        <first_run>false</first_run>
        <icons>
            <aggro_list_sub_target>►</aggro_list_sub_target>
            <aggro_list_target>●</aggro_list_target>
            <angle_down_arrow>↓</angle_down_arrow>
            <angle_left_arrow>←</angle_left_arrow>
            <angle_right_arrow>→</angle_right_arrow>
            <angle_up_arrow>↑</angle_up_arrow>
            <cancelled>×</cancelled>
            <casting>≈</casting>
            <completed>√</completed>
            <monster_target>►</monster_target>
            <monster_target_aoe>○</monster_target_aoe>
            <number_of_targets_hit>●</number_of_targets_hit>
            <target_lock_left>»</target_lock_left>
            <target_lock_right>«</target_lock_right>
            <targeting>→</targeting>
            <truncate>…</truncate>
        </icons>
        <job_specific>
            <blm>
                <hp>false</hp>
                <mp>false</mp>
                <pet>false</pet>
                <tp>false</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </blm>
            <blu>
                <hp>false</hp>
                <mp>false</mp>
                <pet>false</pet>
                <tp>true</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </blu>
            <brd>
                <hp>false</hp>
                <mp>false</mp>
                <pet>false</pet>
                <tp>false</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </brd>
            <bst>
                <hp>false</hp>
                <mp>false</mp>
                <pet>true</pet>
                <tp>false</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </bst>
            <cor>
                <hp>false</hp>
                <mp>false</mp>
                <pet>false</pet>
                <tp>true</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </cor>
            <dnc>
                <hp>false</hp>
                <mp>false</mp>
                <pet>false</pet>
                <tp>true</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </dnc>
            <drg>
                <hp>false</hp>
                <mp>false</mp>
                <pet>true</pet>
                <tp>true</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </drg>
            <drk>
                <hp>false</hp>
                <mp>false</mp>
                <pet>false</pet>
                <tp>true</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </drk>
            <geo>
                <hp>false</hp>
                <mp>false</mp>
                <pet>true</pet>
                <tp>false</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </geo>
            <mnk>
                <hp>false</hp>
                <mp>false</mp>
                <pet>false</pet>
                <tp>true</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </mnk>
            <mon>
                <hp>false</hp>
                <mp>false</mp>
                <pet>false</pet>
                <tp>false</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </mon>
            <nin>
                <hp>false</hp>
                <mp>false</mp>
                <pet>false</pet>
                <tp>true</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </nin>
            <pld>
                <hp>false</hp>
                <mp>false</mp>
                <pet>false</pet>
                <tp>false</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </pld>
            <pup>
                <hp>false</hp>
                <mp>false</mp>
                <pet>true</pet>
                <tp>false</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </pup>
            <rdm>
                <hp>false</hp>
                <mp>false</mp>
                <pet>false</pet>
                <tp>true</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </rdm>
            <rng>
                <hp>false</hp>
                <mp>false</mp>
                <pet>false</pet>
                <tp>true</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </rng>
            <run>
                <hp>false</hp>
                <mp>false</mp>
                <pet>false</pet>
                <tp>true</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </run>
            <sam>
                <hp>false</hp>
                <mp>false</mp>
                <pet>false</pet>
                <tp>true</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </sam>
            <sch>
                <hp>false</hp>
                <mp>false</mp>
                <pet>false</pet>
                <tp>false</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </sch>
            <smn>
                <hp>false</hp>
                <mp>false</mp>
                <pet>true</pet>
                <tp>false</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </smn>
            <thf>
                <hp>false</hp>
                <mp>false</mp>
                <pet>false</pet>
                <tp>true</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </thf>
            <war>
                <hp>false</hp>
                <mp>false</mp>
                <pet>false</pet>
                <tp>true</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </war>
            <whm>
                <hp>false</hp>
                <mp>false</mp>
                <pet>false</pet>
                <tp>false</tp>
                <vertical_offsets>
                    <focus_target>0</focus_target>
                    <player_stats>0</player_stats>
                    <self_action>0</self_action>
                    <sub_target>0</sub_target>
                    <target>0</target>
                </vertical_offsets>
            </whm>
        </job_specific>
        <options>
            <abbreviate_common_mob_names>true</abbreviate_common_mob_names>
            <animations>
                <drain_brightness>6</drain_brightness>
                <drain_hp_bar>false</drain_hp_bar>
                <drain_mp_bar>false</drain_mp_bar>
                <drain_pet_bar>false</drain_pet_bar>
                <drain_speed>5</drain_speed>
                <drain_target_bars>true</drain_target_bars>
                <drain_tp_bar>false</drain_tp_bar>
                <fade_after_a_delay>false</fade_after_a_delay>
                <fade_delay>60</fade_delay>
                <fade_down_to_alpha>0</fade_down_to_alpha>
                <fade_speed>2</fade_speed>
                <floating_tp_number>false</floating_tp_number>
                <pulse_bar_when_target_sp_active>false</pulse_bar_when_target_sp_active>
                <pulse_brightness>150</pulse_brightness>
                <pulse_name_when_target_sp_active>false</pulse_name_when_target_sp_active>
                <pulse_speed>5</pulse_speed>
                <pulse_tp_meter_only>false</pulse_tp_meter_only>
                <pulse_when_hp_low>false</pulse_when_hp_low>
                <pulse_when_mp_low>false</pulse_when_mp_low>
                <pulse_when_pet_low>false</pulse_when_pet_low>
                <pulse_when_tp_ready>false</pulse_when_tp_ready>
            </animations>
            <clear_action_delay>6</clear_action_delay>
            <clear_action_delay_for_self_rolls>10</clear_action_delay_for_self_rolls>
            <colorize_spells>true</colorize_spells>
            <condense_target_and_subtarget_bars>false</condense_target_and_subtarget_bars>
            <condense_target_name_and_sp_name>
                <focus_target>false</focus_target>
                <sub_target>false</sub_target>
                <target>true</target>
            </condense_target_name_and_sp_name>
            <debuffs>
                <blacklist>true</blacklist>
                <duration_cap>642</duration_cap>
                <list />
            </debuffs>
            <flip_doom_timer_coloring>false</flip_doom_timer_coloring>
            <focus_target_max_distance>40</focus_target_max_distance>
            <hide_pet_bar_when_no_pet>false</hide_pet_bar_when_no_pet>
            <hide_player_stats_bars_when_no_target>false</hide_player_stats_bars_when_no_target>
            <max_action_length>50</max_action_length>
            <max_monster_target_length>8</max_monster_target_length>
            <max_name_length>20</max_name_length>
            <monster_target_confidence_timer>6</monster_target_confidence_timer>
            <remove_tachi_blade_from_ws_name>true</remove_tachi_blade_from_ws_name>
            <short_skillchain_names>true</short_skillchain_names>
            <show_action_status_indicators>true</show_action_status_indicators>
            <show_automaton_mp>true</show_automaton_mp>
            <show_commas_on_numbers>true</show_commas_on_numbers>
            <show_dyna_jobs>true</show_dyna_jobs>
            <show_fancy_rolls>true</show_fancy_rolls>
            <show_focus_target_when_targeted>false</show_focus_target_when_targeted>
            <show_hp_tp_markers>true</show_hp_tp_markers>
            <show_max_hp_mp_on_bar>true</show_max_hp_mp_on_bar>
            <show_pet_distance>true</show_pet_distance>
            <show_pet_status>true</show_pet_status>
            <show_pet_tp>true</show_pet_tp>
            <show_result_totals>true</show_result_totals>
            <show_roll_lucky_info>true</show_roll_lucky_info>
            <show_self_action_result>true</show_self_action_result>
            <show_self_when_sub_targeted>true</show_self_when_sub_targeted>
            <show_self_when_targeted>false</show_self_when_targeted>
            <show_sub_target_when_targeted>true</show_sub_target_when_targeted>
            <show_target_action>true</show_target_action>
            <show_target_action_result>true</show_target_action_result>
            <show_target_distance>false</show_target_distance>
            <show_target_distance_colors>true</show_target_distance_colors>
            <show_target_hex>false</show_target_hex>
            <show_target_index>false</show_target_index>
            <show_target_lock>false</show_target_lock>
            <update_intervals>
                <aggro_list>1</aggro_list>
                <focus_target>1</focus_target>
                <party_actions>0.5</party_actions>
                <player_stats_pet>1</player_stats_pet>
                <sub_target>1</sub_target>
                <target>0.5</target>
                <xp>1</xp>
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        </options>
        <sections>
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                <bold>false</bold>
                <font>源暎ラテゴ v2</font>
                <ignore_list>Poison Mist,Zisurru,Malicious Spire</ignore_list>
                <italic>false</italic>
                <max_monsters_listed>6</max_monsters_listed>
                <min_monsters_to_show>1</min_monsters_to_show>
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                    <y>237.90280151367</y>
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                <show>false</show>
                <show_cursor_target>false</show_cursor_target>
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            <focus_target>
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                <bar_width>50</bar_width>
                <bold>true</bold>
                <debuff_icon_offset>-37</debuff_icon_offset>
                <debuff_icon_size>18</debuff_icon_size>
                <debuff_icon_spacing>2</debuff_icon_spacing>
                <debuff_icons>true</debuff_icons>
                <debuff_max_icons>12</debuff_max_icons>
                <debuff_timer_offset>-26</debuff_timer_offset>
                <debuff_timer_size>8</debuff_timer_size>
                <debuff_timers>true</debuff_timers>
                <font>源暎ラテゴ v2</font>
                <italic>false</italic>
                <pos>
                    <x>576</x>
                    <y>180</y>
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                <show>false</show>
                <show_monster_level>false</show_monster_level>
                <show_monster_target>true</show_monster_target>
                <show_player_angle_from_target_facing>false</show_player_angle_from_target_facing>
                <show_target_angle_from_player_facing>false</show_target_angle_from_player_facing>
                <spaces_between_text_parts>1</spaces_between_text_parts>
                <stroke_alpha>255</stroke_alpha>
                <stroke_color>
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                <stroke_width>0.5</stroke_width>
                <sub_text_offset>6</sub_text_offset>
                <sub_text_shadow_offset>2</sub_text_shadow_offset>
                <sub_text_size>10</sub_text_size>
                <text_offset>-16</text_offset>
                <text_shadow_offset>2</text_shadow_offset>
                <text_size>10</text_size>
                <ui_bg>true</ui_bg>
                <ui_bg_alpha>100</ui_bg_alpha>
            </focus_target>
            <party_1_actions>
                <bold>true</bold>
                <bottom_up>true</bottom_up>
                <font>源暎ラテゴ v2</font>
                <italic>false</italic>
                <pos>
                    <x>-155</x>
                    <y>884</y>
                </pos>
                <right_align>true</right_align>
                <show>false</show>
                <show_results>false</show_results>
                <show_self>true</show_self>
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                <text_color>
                    <b>255</b>
                    <g>255</g>
                    <r>255</r>
                </text_color>
                <text_size>9</text_size>
                <vertical_spacing_between_players>20</vertical_spacing_between_players>
            </party_1_actions>
            <party_2_actions>
                <bold>true</bold>
                <bottom_up>true</bottom_up>
                <font>源暎ラテゴ v2</font>
                <italic>false</italic>
                <pos>
                    <x>-155</x>
                    <y>628</y>
                </pos>
                <right_align>true</right_align>
                <show>false</show>
                <show_results>false</show_results>
                <stroke_alpha>255</stroke_alpha>
                <stroke_color>
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                <text_color>
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                    <g>255</g>
                    <r>255</r>
                </text_color>
                <text_size>9</text_size>
                <vertical_spacing_between_players>16</vertical_spacing_between_players>
            </party_2_actions>
            <party_3_actions>
                <bold>true</bold>
                <bottom_up>true</bottom_up>
                <font>源暎ラテゴ v2</font>
                <italic>false</italic>
                <pos>
                    <x>-155</x>
                    <y>731</y>
                </pos>
                <right_align>true</right_align>
                <show>false</show>
                <show_results>false</show_results>
                <stroke_alpha>255</stroke_alpha>
                <stroke_color>
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                <stroke_width>1</stroke_width>
                <text_color>
                    <b>255</b>
                    <g>255</g>
                    <r>255</r>
                </text_color>
                <text_size>9</text_size>
                <vertical_spacing_between_players>16</vertical_spacing_between_players>
            </party_3_actions>
            <player_stats>
                <bar_size>10</bar_size>
                <bar_width>15</bar_width>
                <bold>true</bold>
                <font>源暎ラテゴ v2</font>
                <italic>false</italic>
                <pos>
                    <x>1209.9890136719</x>
                    <y>708.06109619141</y>
                </pos>
                <stroke_alpha>100</stroke_alpha>
                <stroke_color>
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                <stroke_width>1</stroke_width>
                <text_offset>-15</text_offset>
                <text_shadow_offset>2</text_shadow_offset>
                <text_size>15</text_size>
                <vertical_spacing_between_player_stats>23</vertical_spacing_between_player_stats>
            </player_stats>
            <self_action>
                <bar_size>10</bar_size>
                <bar_width>30</bar_width>
                <bold>true</bold>
                <font>源暎ラテゴ v2</font>
                <italic>false</italic>
                <pos>
                    <x>643.49230957031</x>
                    <y>474.3233795166</y>
                </pos>
                <show>true</show>
                <show_bar>true</show_bar>
                <show_cast_time_bar>false</show_cast_time_bar>
                <stroke_alpha>100</stroke_alpha>
                <stroke_color>
                    <b>0</b>
                    <g>0</g>
                    <r>0</r>
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                <stroke_width>1</stroke_width>
                <text_offset>-17</text_offset>
                <text_shadow_offset>2</text_shadow_offset>
                <text_size>15</text_size>
                <ui_bg>true</ui_bg>
                <ui_bg_alpha>100</ui_bg_alpha>
            </self_action>
            <sub_target>
                <bar_size>10</bar_size>
                <bar_width>50</bar_width>
                <bold>true</bold>
                <debuff_icon_offset>-37</debuff_icon_offset>
                <debuff_icon_size>18</debuff_icon_size>
                <debuff_icon_spacing>2</debuff_icon_spacing>
                <debuff_icons>true</debuff_icons>
                <debuff_max_icons>12</debuff_max_icons>
                <debuff_timer_offset>-26</debuff_timer_offset>
                <debuff_timer_size>8</debuff_timer_size>
                <debuff_timers>true</debuff_timers>
                <font>源暎ラテゴ v2</font>
                <italic>false</italic>
                <pos>
                    <x>524.18450927734</x>
                    <y>804.63623046875</y>
                </pos>
                <show>false</show>
                <show_monster_level>false</show_monster_level>
                <show_monster_target>true</show_monster_target>
                <show_player_angle_from_target_facing>false</show_player_angle_from_target_facing>
                <show_target_angle_from_player_facing>false</show_target_angle_from_player_facing>
                <spaces_between_text_parts>1</spaces_between_text_parts>
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                <stroke_color>
                    <b>0</b>
                    <g>0</g>
                    <r>0</r>
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                <stroke_width>0.1</stroke_width>
                <sub_text_offset>6</sub_text_offset>
                <sub_text_shadow_offset>2</sub_text_shadow_offset>
                <sub_text_size>16</sub_text_size>
                <text_offset>-16</text_offset>
                <text_shadow_offset>2</text_shadow_offset>
                <text_size>16</text_size>
                <ui_bg>true</ui_bg>
                <ui_bg_alpha>100</ui_bg_alpha>
            </sub_target>
            <target>
                <bar_size>13</bar_size>
                <bar_width>30</bar_width>
                <bold>true</bold>
                <debuff_icon_offset>-44</debuff_icon_offset>
                <debuff_icon_size>20</debuff_icon_size>
                <debuff_icon_spacing>2</debuff_icon_spacing>
                <debuff_icons>true</debuff_icons>
                <debuff_max_icons>12</debuff_max_icons>
                <debuff_timer_offset>-31</debuff_timer_offset>
                <debuff_timer_size>9</debuff_timer_size>
                <debuff_timers>true</debuff_timers>
                <font>源暎ラテゴ v2</font>
                <pos>
                    <x>953.37353515625</x>
                    <y>602.87884521484</y>
                </pos>
                <show_monster_level>false</show_monster_level>
                <show_monster_target>false</show_monster_target>
                <show_player_angle_from_target_facing>false</show_player_angle_from_target_facing>
                <show_target_angle_from_player_facing>false</show_target_angle_from_player_facing>
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                <sub_text_offset>18</sub_text_offset>
                <sub_text_shadow_offset>2</sub_text_shadow_offset>
                <sub_text_size>16</sub_text_size>
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                <target_lock_icon_stroke_alpha>255</target_lock_icon_stroke_alpha>
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                    <g>0</g>
                    <r>0</r>
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                <target_lock_icon_stroke_width>0.1</target_lock_icon_stroke_width>
                <target_lock_underline_pixel_width>0.5</target_lock_underline_pixel_width>
                <text_offset>-21</text_offset>
                <text_shadow_offset>2</text_shadow_offset>
                <text_size>18</text_size>
                <ui_bg>true</ui_bg>
                <ui_bg_alpha>200</ui_bg_alpha>
            </target>
            <xp>
                <bar_size>15</bar_size>
                <bar_width>67</bar_width>
                <bold>false</bold>
                <condensed_job_points>true</condensed_job_points>
                <condensed_merits>true</condensed_merits>
                <exclude_from_fade>true</exclude_from_fade>
                <font>源暎ラテゴ v2</font>
                <italic>false</italic>
                <legacy_per_hour_calculation>false</legacy_per_hour_calculation>
                <per_hour_rolling_window_in_minutes>15</per_hour_rolling_window_in_minutes>
                <pos>
                    <x>675.85144042969</x>
                    <y>1040.9276733398</y>
                </pos>
                <show>true</show>
                <show_job_levels>true</show_job_levels>
                <show_job_points_stored_after_master>false</show_job_points_stored_after_master>
                <show_kills_per_hour>true</show_kills_per_hour>
                <show_merits>true</show_merits>
                <show_percent>true</show_percent>
                <show_points_per_kill>true</show_points_per_kill>
                <show_seconds_per_kill>true</show_seconds_per_kill>
                <show_tnl>true</show_tnl>
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                <stroke_color>
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                    <g>0</g>
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                <text_offset>4</text_offset>
                <text_shadow_offset>2</text_shadow_offset>
                <text_size>11</text_size>
                <ui_bg>false</ui_bg>
                <ui_bg_alpha>255</ui_bg_alpha>
            </xp>
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        <text>
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            <blue>255</blue>
            <drop_shadow>
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            <font>源暎ラテゴ v2</font>
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        </text>
    </global>
</settings>

コメント

コメント一覧 (5件)

  • 初めまして、このアドオンを使い始めたのですが長い名前のアビ表示が途切れます。
    「サムライロ□」みたいな感じです。
    管理人様は「ソニックスラスト」と長文でも表示されてますが、どこの設定項目か教えてもらえますか?

    • どこの設定かわからないので、記事に設定ファイルを記載しました。
      ただ、アドオンを少し改造した記憶があるので、どうなるかわかりませんが、参考にどうぞ。

      • 返事が遅くなりましたが無事に表示するようになりました。
        ありがとうございました。

        話は変わるのですが、現在連携を表示する「skillchains」というアドオンをいじって使っています。
        プログラムを書き換えたりしていろいろ試したのですがWS名は日本語になったのですが、連携名が英語のまま変わりません。

        何かいい知恵をお持ちではないでしょうか?

  • 初めてコメントさせていただきます。
    管理人様が使っていらっしゃるフォントって何でしょう?標準ではないと思うので…
    素敵だなと思って気になってました

    • 思考錯誤している段階ですが、次のフリーフォントを使っています。
      日本語を含むものは「源暎ラテゴ v2」
      英数字だけのものは「Orbitron」

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